Fist
Number of posts : 6 Age : 46 Registration date : 2008-01-15
| Subject: Bosses can no longer be bugged Thu Jan 17, 2008 7:50 pm | |
| sad but true folks, no more boss bugging. this means no more mansion runs, no more KoG epi's not more sweet loot while boss hunting.
i myself am not too happy about it, but as usual no one in 9D speaks up for more than 5 minutes
any ideas on what we can do? | |
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MHF_RENEW Admin
Number of posts : 140 Age : 39 Registration date : 2008-01-14
| Subject: Re: Bosses can no longer be bugged Fri Jan 18, 2008 4:52 pm | |
| - Fist wrote:
- sad but true folks, no more boss bugging. this means no more mansion runs, no more KoG epi's not more sweet loot while boss hunting.
i myself am not too happy about it, but as usual no one in 9D speaks up for more than 5 minutes
any ideas on what we can do? For kog epi we will need about 1 healer and and 1 hybrid at least high lvl boths and for the bosses around nc and all 9d, just old school like epi runs. | |
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Fist
Number of posts : 6 Age : 46 Registration date : 2008-01-15
| Subject: Re: Bosses can no longer be bugged Sat Jan 19, 2008 2:01 pm | |
| cool i was also told by WungLeeJr that pulling one of the two mansion bosses into the hallway is also an effective method maybe we can try that | |
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MHF_RENEW Admin
Number of posts : 140 Age : 39 Registration date : 2008-01-14
| Subject: Re: Bosses can no longer be bugged Sat Jan 19, 2008 5:34 pm | |
| - Fist wrote:
- cool i was also told by WungLeeJr that pulling one of the two mansion bosses into the hallway is also an effective method maybe we can try that
Thats old school, first we put one boss into hall put him at 2%, then we bugging (pull him more into the hall until he disappear and respawn, then we take the another into hall and do the same, (thats for full run). | |
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| Subject: Re: Bosses can no longer be bugged | |
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